ARISE: BOOKS 13
He stole a hundred grand from the wrong people. Lying low was the plan. Fighting werewolves definitely wasn’t.
Steve is ex-military, ex-enforcer and, thanks to the nanites rebuilding him from the inside out, increasingly ex-human. All he wanted was a quiet Greek island, a cold beer and somewhere to hide after a bank job gone wrong. Then he dragged two drowning girls out of the sea, went viral, lost his passport, and found out that the monsters of myth are real, organised, and all too interested in what he's turning into.
Steve's no hero. He's a very bad man with a short fuse, a growing list of horrifying abilities, and exactly one rule: nobody hurts the little guys. If staying out of the dark means hunting the things that go bump in the night and taking them apart with his bare hands, well, he's just the man for the job.
ALPHA (Book 1)
Stolen money, a party island, werewolves and enforcers. What could possibly go wrong?
DARK CRUSADER (Book 2)
Hunted by the Arisen and on the run with Ingrid, the brains of the operation, Steve goes recruiting and harvesting. Greece's criminal underworld is about to have a very bad year.
RECLAIMER (Book 3)
Lost ships, forgotten lairs and monsters from the dawn of time. With a fragile truce ticking down, Steve goes after humanity's stolen birthright, and he’s not asking nicely.
Dark and brutal, Arise is LitRPG with teeth: nanite upgrades, monsters of myth, a found family of misfits, and an anti-hero who solves most problems with excessive brutality. From Jez Cajiao, author of the bestselling UnderVerse series.
Three full-length novels. The first half of the Arise saga starts here.
The story continues in Arise: Books 46.
Genre: GameLit
He stole a hundred grand from the wrong people. Lying low was the plan. Fighting werewolves definitely wasn’t.
Steve is ex-military, ex-enforcer and, thanks to the nanites rebuilding him from the inside out, increasingly ex-human. All he wanted was a quiet Greek island, a cold beer and somewhere to hide after a bank job gone wrong. Then he dragged two drowning girls out of the sea, went viral, lost his passport, and found out that the monsters of myth are real, organised, and all too interested in what he's turning into.
Steve's no hero. He's a very bad man with a short fuse, a growing list of horrifying abilities, and exactly one rule: nobody hurts the little guys. If staying out of the dark means hunting the things that go bump in the night and taking them apart with his bare hands, well, he's just the man for the job.
ALPHA (Book 1)
Stolen money, a party island, werewolves and enforcers. What could possibly go wrong?
DARK CRUSADER (Book 2)
Hunted by the Arisen and on the run with Ingrid, the brains of the operation, Steve goes recruiting and harvesting. Greece's criminal underworld is about to have a very bad year.
RECLAIMER (Book 3)
Lost ships, forgotten lairs and monsters from the dawn of time. With a fragile truce ticking down, Steve goes after humanity's stolen birthright, and he’s not asking nicely.
Dark and brutal, Arise is LitRPG with teeth: nanite upgrades, monsters of myth, a found family of misfits, and an anti-hero who solves most problems with excessive brutality. From Jez Cajiao, author of the bestselling UnderVerse series.
Three full-length novels. The first half of the Arise saga starts here.
The story continues in Arise: Books 46.
Genre: GameLit
Used availability for Jez Cajiao's Arise: Books 1-3