These are side quests. Parallel threads. Moments and consequences that don’t fit neatly into Ren’s forward march, but still matter to the world.
You’ll see what other guilds are doing. How districts react. What happens in the gaps between major events. Deals made off-screen. Conflicts that ripple outward instead of upward.
This is not required reading to follow the core series. You won’t miss plot beats if you skip it.
But if you’ve ever caught yourself thinking:
You’ll see what other guilds are doing. How districts react. What happens in the gaps between major events. Deals made off-screen. Conflicts that ripple outward instead of upward.
This is not required reading to follow the core series. You won’t miss plot beats if you skip it.
But if you’ve ever caught yourself thinking:
- What happened to that faction?
How did this situation actually play out?
Why does the world feel like it shifted here?
That’s what this book is for.
Extra context. Extra weight. Extra answers.
Towerbound doesn’t stop when the camera turns away. Book 6.1 shows you what was happening while you weren’t looking.
Genre: Science Fiction