He died on a keyboard. He rose with a hammer.
Randall Thompson wasn’t built for adventure. He was a 30-year-old accountant who died face-first on his ergonomic keyboard during tax season. Now? He’s trapped in a fantasy world where magic runs on willpower and monsters run on nightmare logic. First quest? Slime. First outcome? Death.
So he takes the only job no one wants: stonebreaker. Fifteen copper a day to smash rocks. No glory. No loot. Just labor.
But Randall's greatest weapon isn''t strength. It’s obsession. And what starts as menial work becomes masteryof stone, of technique, of reality itself. Because in this world, understanding is power. And nobody understands systems like a dead-eyed number-cruncher with nothing left to lose.
And he’s about to break more than stone.
Stonebreaker is a genre-smashing LitRPG fantasy that starts as a slow-burn underdog tale about leveling up when your only stat is stubbornness.
Genre: GameLit
Randall Thompson wasn’t built for adventure. He was a 30-year-old accountant who died face-first on his ergonomic keyboard during tax season. Now? He’s trapped in a fantasy world where magic runs on willpower and monsters run on nightmare logic. First quest? Slime. First outcome? Death.
So he takes the only job no one wants: stonebreaker. Fifteen copper a day to smash rocks. No glory. No loot. Just labor.
But Randall's greatest weapon isn''t strength. It’s obsession. And what starts as menial work becomes masteryof stone, of technique, of reality itself. Because in this world, understanding is power. And nobody understands systems like a dead-eyed number-cruncher with nothing left to lose.
And he’s about to break more than stone.
Stonebreaker is a genre-smashing LitRPG fantasy that starts as a slow-burn underdog tale about leveling up when your only stat is stubbornness.
Genre: GameLit
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