A lost starliner. A nightmare waiting inside. And nothing in this universe plays by the rules Captain Max O’Neill knows Mega Space is unpredictablebut nothing prepares him for the return of the long-missing luxury cruiser SS Lucky Voyager, drifting alone in a dead region of space.
What begins as a high-value salvage mission spirals into something far more dangerous.
The Voyager’s halls are torn apart.
Its interior shredded.
Its crew gone.
And lurking in the dark are creatures that shouldn’t exist hereUltieth, monstrous spiderlike predators from an old sci-fi show, somehow made real.
As Max and his crew move through the derelict’s blood-stained corridors, they uncover pieces of its final hoursand realize they aren’t alone. Something devastated this ship, something is still inside it and someone else has stumbled onto the Voyager at the worst possible moment.
That someone is Sly, a theatrical and ruthless pirate captain whose sudden appearance throws the mission into chaos. Their violent clash leaves her furious, fixatedand determined to settle the score.
Caught between alien horrors, pirates, and strange cross-world anomalies, Max must also confront the shifting bonds within his crew:
- Milli, steadfast and loving, navigating their new intimacy
Giselle, confident but wounded, unexpectedly drawn to him
Navasi, shy and loyal, wrestling with feelings she barely understands
Jamie, half-cybernetic engineer with a growing spark of attraction
Sheri, ever-watchful, ever-loyal, holding secrets Max isn’t ready for
With loyalty tested, relationships deepening, and new threats rising through the sector, Max begins to understand a truth he never expected:
Mega Space is changingand so is he.
Perfect for fans of sci-fi progression, starship adventure, haremlite romance, and rich LitRPG mechanics.
Book 2 pushes deeper into danger, mystery, and emotional stakes as the O’Neill Legacy continues.
Genre: Science Fiction
Used availability for M D King's Mega Space 2