The Thieves Guild is down but not out, and they want revenge against Remus and Misty for what they did to them. With no choice but to skip town to avoid the enforcers, they travel to Ghastabre. Ghastabre is overrun by the spirits of the dead, and the local Ghastlite want to keep it that way. But the mayor of the town wants to increase trade, even if it means exorcising the spirits. Remus agrees to help clear a dungeon, hoping to encourage the spirits to leave on their own. He’s paired up with Sharmane, an orcish woman with a powerful build and an even more powerful personality.
Iris and Azula try to make a deal with the Thieves Guild to get them to back off. They agree to track down a rogue member who’s been accused of murder. It seems like the perfect job, letting them make peace without doing anything illegal. But things are never simple when the Thieves Guild is involved.
Genre: Thriller
Iris and Azula try to make a deal with the Thieves Guild to get them to back off. They agree to track down a rogue member who’s been accused of murder. It seems like the perfect job, letting them make peace without doing anything illegal. But things are never simple when the Thieves Guild is involved.
Genre: Thriller
Used availability for John Nightman's Ghastabre