Some relics should never be touched.
When wild magic exposes an ancient ruin in Atheria, Hazel Valeran is sent to contain what’s left behind. The artefact is unstable. Dangerous. And it reacts to her.
Hazel is part of the Spell Casters a division tasked with handling things Wardens can’t fight and no one else understands. Their job is simple: collect, contain, lock it away.
But this relic wasn’t made to be hidden. It was made to seal something.
Now creatures are stirring. Magic from Ravenna’s time pulls at Hazel’s power. And those who want the artefact for themselves are closing in.
With pressure mounting and history buried in lies, Hazel has one choice: hold the line.
Because if this seal breaks,
what’s buried beneath Atheria won’t stay buried for long
Genre: Fantasy
When wild magic exposes an ancient ruin in Atheria, Hazel Valeran is sent to contain what’s left behind. The artefact is unstable. Dangerous. And it reacts to her.
Hazel is part of the Spell Casters a division tasked with handling things Wardens can’t fight and no one else understands. Their job is simple: collect, contain, lock it away.
But this relic wasn’t made to be hidden. It was made to seal something.
Now creatures are stirring. Magic from Ravenna’s time pulls at Hazel’s power. And those who want the artefact for themselves are closing in.
With pressure mounting and history buried in lies, Hazel has one choice: hold the line.
Because if this seal breaks,
what’s buried beneath Atheria won’t stay buried for long
Genre: Fantasy
Used availability for Tiffany Shand's Spell Casters