book cover of Shadowrun
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Shadowrun

(1998)
A non fiction book by

 
 
Magic has returned to the world, and elves, dwarfs, orks, and trolls have assumed their true forms. Creatures of the wild have changed as well, becoming things of myth and legend. And technology has changed people, too. No longer mere flesh, many humans have turned to artificial enhancements called cyberware, and become more than human. Modern man is stronger, smarter, and faster. In the world of 2053, when the megacorporations want something done but don't want to dirty their hands, it's a showdown they need, and you they come to. Shadowrun, Second Edition updates, revises, and expands the popular Shadowrun game system. This new edition is fully compatible with most existing Shadowrun sourcebooks, adventures, and characters.



Used availability for Jordan Weisman's Shadowrun


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