Eight days to clear a dungeon that takes most parties months. The guild keeps records, and now every adventurer in Deephold knows the name Carter. A few have started asking how a Rank D ex-con and four women climb faster than anything on the books.
The answer is the skill he can't explain. Reaper's Claim is still feeding. Every kill his party makes pours into him, four blades sharpening a single edge. But power that grows this fast leaves a trail, and Deephold is a city built on watching who goes down into the dark and who comes back stronger than they have any right to be.
Then a dead temple on the road gives up a secret older than the kingdom: a skill the world swears has been extinct for three hundred years, and proof that someone like Carter walked this world five thousand years before him and left something behind.
He never asked for a second chance.
He's done apologizing for taking it.
Genre: Thriller
The answer is the skill he can't explain. Reaper's Claim is still feeding. Every kill his party makes pours into him, four blades sharpening a single edge. But power that grows this fast leaves a trail, and Deephold is a city built on watching who goes down into the dark and who comes back stronger than they have any right to be.
Then a dead temple on the road gives up a secret older than the kingdom: a skill the world swears has been extinct for three hundred years, and proof that someone like Carter walked this world five thousand years before him and left something behind.
He never asked for a second chance.
He's done apologizing for taking it.
Genre: Thriller
Used availability for Sam Ward's Claim The Fallen 2