book cover of Glendaria Awakens Trilogy
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Glendaria Awakens Trilogy

(2018)
(A book in the Glendaria Awakens Trilogy series)
An omnibus of novels by

 
 
This trilogy contains the books: Dungeon Player, Dungeon Crisis, and Dungeon Guild

Join Devin and Krista as they embark on a journey to explore the newest Full-Immersive Virtual Reality Massively Multiplayer Online Role Playing Game, Glendaria Awakens! Their experience soon turns grim as they are put in charge of running their own dungeon in the game.

Now they must figure out how to survive waves of players trying to steal their Dungeon Core, all the while dealing with psychotic Dungeon Guardians and powerful guilds. Using the creatures that Devin captures as a dungeon monster himself, Krista combines them into unique and powerful hybrids that help defend against the intruders.

Contains bonus content such as some of my notes and maps, as well as an additional story starring Devin and some of his friends that takes place after the events of the last book!

The original books have also been further edited for existing grammar, spelling, and formatting issues.


Genre: GameLit

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