(A book in the Warhammer series)
A Game Book by Graeme Davis, Simon Forrest and Brad Freeman
This adventure is divided in two parts. The first being a purely investigative one. It takes place in an isolated monastery in the Vaults. The PCs must find the Crystal of Air (there is a time limit). The second part is organizing the defenses of the monastery against some 600 Orcs and Goblins.
Used availability for Graeme Davis's Death Rock
January 1990 : UK Paperback