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Glim and Glam are back from their trade mission, and they didn’t return empty-handed. Along with valuable cargo, they’ve brought something Henry has been desperate for: entertainment.
A floating circus has arrived at Havenport.
Games, performers, and even a Gammola vendor promise to turn Henry’s lonely island into the kind of destination travelers talk about across the sea.
Unfortunately, the circus didn’t come alone.
Hidden among the visitors is a tourism inspector, tasked with rating islands for the Tourism Board of The Traveler's League. A good rating would unlock new opportunities, more visitors, and the growth Havenport desperately needs. A bad one could stall Henry’s expansion before it truly begins.
And Havenport still has problems.
The harbor still carries the dreaded ‘Dangerous Port’ tag. The island needs better defenses. New venues. Decorations. Attractions. More reasons for travelers to stay, and spend their doubloons.
Henry suddenly has a mountain of work and no time to dig into it.
Luckily, Chancellor Elroy might have a solution: Arcade Blue, a powerful stimulant that wipes away fatigue and pushes the mind into overdrive.
But in a world of systems, trade, and ambition, nothing that powerful ever comes without a price.
And Henry is about to learn exactly what that price is.
Genre: GameLit
A floating circus has arrived at Havenport.
Games, performers, and even a Gammola vendor promise to turn Henry’s lonely island into the kind of destination travelers talk about across the sea.
Unfortunately, the circus didn’t come alone.
Hidden among the visitors is a tourism inspector, tasked with rating islands for the Tourism Board of The Traveler's League. A good rating would unlock new opportunities, more visitors, and the growth Havenport desperately needs. A bad one could stall Henry’s expansion before it truly begins.
And Havenport still has problems.
The harbor still carries the dreaded ‘Dangerous Port’ tag. The island needs better defenses. New venues. Decorations. Attractions. More reasons for travelers to stay, and spend their doubloons.
Henry suddenly has a mountain of work and no time to dig into it.
Luckily, Chancellor Elroy might have a solution: Arcade Blue, a powerful stimulant that wipes away fatigue and pushes the mind into overdrive.
But in a world of systems, trade, and ambition, nothing that powerful ever comes without a price.
And Henry is about to learn exactly what that price is.
Genre: GameLit
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Used availability for Andrew Karevik's Island Builder 3