In the steam-driven city of Bridan, five broken strangers are drawn together when a mysterious figure from a long-lost age twists the threads that unknowingly bind them.
A mercenary, a thief, an academic, a watchman, and an aristocrat’s daughter, they have lived worlds apart until now.
As forgotten secrets of magic are unveiled, they find themselves at the heart of a conspiracy to return ancient spirits to the world.
And the war to control them may cost everything they hold dear
Welcome to Superia, a world where elemental spirits, steampunk technology, and lost artifacts shape the fragile balance of power across the five regions of Lur, where spirits do not return without a price.
Genre: Fantasy
A mercenary, a thief, an academic, a watchman, and an aristocrat’s daughter, they have lived worlds apart until now.
As forgotten secrets of magic are unveiled, they find themselves at the heart of a conspiracy to return ancient spirits to the world.
And the war to control them may cost everything they hold dear
Welcome to Superia, a world where elemental spirits, steampunk technology, and lost artifacts shape the fragile balance of power across the five regions of Lur, where spirits do not return without a price.
Genre: Fantasy
Used availability for Graham McNeill's SUPERIA: Dawn of the Spirits